Archive for the ‘By Design’ Category

By Design: Next Year’s Model

When I first saw the announcement for Dead Rising 2: Off the Record, I thought it would be another DLC expansion for the game, or maybe a “Game of the Year” type edition that includes Case Zero, Case West, and the four downloadable costumes in a single package. In actuality, it’s a stand alone title. [...]

By Design: There’s More Than One Way to Stay Hard

As the videogame market rapidly expanded over the last decade, there’s been an ever growing divide between “hardcore” gamers and “casual” gamers. Those are two terms that often get thrown around to mean several different definitions. In this column, I’ll be using them to refer to gamers that like playing hard games and those that [...]

By Design: DLC TLC Part 2

So it’s been decided that a game will have DLC after launch. How will the developers handle the pricing? Obviously, the consumers prefer it to be as close to free as possible. Unfortunately for them, more and more games are going the premium DLC route. Let’s continue using Marvel vs. Capcom 3 as an example. [...]

By Design: DLC TLC

Downloadable content is a concept that continues to divide videogame consumers. In theory, DLC should be praised because it shows an attempt by the game developers to provide additional value to their product. Many gamers complain at the mere mention of DLC since either A) it’s automatically assumed that the content is already on the [...]